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12 posts tagged with "Life"

Miscellaneous blogs from my life

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My Linux adventure

· 31 min read

Note: I started writing this on the 7th of August 2025 and ended in early October.

I got a nice little 2TB M.2 SSD some time ago, and figured I'd evaluate Linux more seriously!

Porting Half-Life to C#, gltf2mdl progress, and other things

· 18 min read

I have a reason to believe this year marks the return of old me. I'll explain what that means soon.

I started porting Half-Life SDK over to C#, basically aiming to have all the game code there, and only the utmost minimal C++ boilerplate to let the engine launch the mod & then delegate all logic to a C# DLL. But first, some in-the-meantime stuff.

Off to a great start

· 3 min read

Happy New Year! Is it just me, or is the winter making me horribly sleepy non-stop? Or maybe I should just take small naps during the day.

So, Half-Life 2 turned 20

· 4 min read

Hello Internet! It's been a while for sure. Tonight I'm gonna briefly write about this website and some project-related stuff, and of course, HL2's 20th birthday.

Q3 2024, Miscellaneous

· 3 min read

21st of August, 2024​

Alright, let's see what I wrote about last time...

Mental health.. mhm. Yeah, it's good now. I fixed my sleep schedule, too, I managed to wake up at 7:40 this morning and have proper pre-11:30 breakfast even. Back then it was a scramble to have brunch before 15:00, hah.

The VRChat + Virtual Desktop hack still works, annnd I've yet to actually automate it. Because of course, that's how it goes. My brother managed to complete Boneworks, Bonelab and Half-Life Alyx, all before me.

Q2 2024, Miscellaneous

· 4 min read

15th of April, 2024​

Wew. I'm happy to say I've already reached a few goals I set for myself in January:

  • mental health good
  • started a HL mapping series
  • got a real good microphone & audio interface
    • and a guitar
  • started making videos in 1080p

Elegy is en route to becoming more and more usable, so that's cool.

Q1 2024, Miscellaneous

· 5 min read

8th of January, 2024​

Sretna nova! (or srećna as our eastern neighbours would say it)

2023 was full of ups and downs and ups and downs, and I'm finally feeling a little more stable now. A short overview of what happened throughout the year:

  • January: started the Elegy Engine project, wrote some raymarching shaders
  • February: worked on a secret lil' GUI tool project
  • March: cemented the Elegy Engine project, played with Veldrid, ported Unreal-style water to Godot
  • April: got a job, started working on my college game project (in Unity ;w;)
  • May: got used to the job, started working on a commercial Source game on the side - Amygdala