So, Half-Life 2 turned 20
Hello Internet! It's been a while for sure. Tonight I'm gonna briefly write about this website and some project-related stuff, and of course, HL2's 20th birthday.
Miscellaneous blogs from my life
View All TagsHello Internet! It's been a while for sure. Tonight I'm gonna briefly write about this website and some project-related stuff, and of course, HL2's 20th birthday.
Alright, let's see what I wrote about last time...
Mental health.. mhm. Yeah, it's good now. I fixed my sleep schedule, too, I managed to wake up at 7:40 this morning and have proper pre-11:30 breakfast even. Back then it was a scramble to have brunch before 15:00, hah.
The VRChat + Virtual Desktop hack still works, annnd I've yet to actually automate it. Because of course, that's how it goes. My brother managed to complete Boneworks, Bonelab and Half-Life Alyx, all before me.
Wew. I'm happy to say I've already reached a few goals I set for myself in January:
Elegy is en route to becoming more and more usable, so that's cool.
Sretna nova! (or srećna as our eastern neighbours would say it)
2023 was full of ups and downs and ups and downs, and I'm finally feeling a little more stable now. A short overview of what happened throughout the year:
Woo! We are in October now. The crunchy and stressful period is mostly over now, as I finished the deadline on job 2.
Also egh, I am getting tired of my chair. I bought it like 3-4 months ago, and it was extremely good at the time, but it has kind of lost a part of its volume and I am tired of not being able to adjust the back rest angle. Another thing I didn't account for is the fact it gets super warm after a couple hours.
Well, good thing is, I have standards now. I found a far far better chair for like 310€ and I'm really thinking about it, but TBH it might be better for me to wait for Christmas or something like that. We'll see.
Oh yeah, also, I recently bought this microfox.dev domain! If you are viewing from admer456.github.io/slice-of-life
, which is highly unlikely, you should check out the new one now. Nothing is different, I just have my own sorta thing now.
Been busy with my jobs.
Half-Life software-style water has been shaderised: https://www.shadertoy.com/view/ctXyW8
Bacontsu is trying to get it into a HL mod, which is neat.
My hair is pretty long. I love it.
It’s the end of the month and damn is it a good one. Yesterday, on the 30th, I made software water in HL OpenGL, again. This time, it’s way better and more proper. It’s a proof of concept still, and it needs to render water surfaces from the BSP. It’s currently rendering one big water plane, plus we need to work out texture scaling and parametrisation.
Cousins left yesterday. It feels pretty weird without them, and there is an extra weird / half-depressing feeling when it’s the end of summer and school is about to start. I then realised, oh, I don’t quite have to suffer from that any more. It’s a little different for me now.
I completed most of HL SDK Programming 4.1. It is going rather splendidly.