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12 posts tagged with "Life"

Miscellaneous blogs from my life

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My Linux adventure

· 31 min read

Note: I started writing this on the 7th of August 2025 and ended in early October.

I got a nice little 2TB M.2 SSD some time ago, and figured I'd evaluate Linux more seriously!

Porting Half-Life to C#, gltf2mdl progress, and other things

· 18 min read

I have a reason to believe this year marks the return of old me. I'll explain what that means soon.

I started porting Half-Life SDK over to C#, basically aiming to have all the game code there, and only the utmost minimal C++ boilerplate to let the engine launch the mod & then delegate all logic to a C# DLL. But first, some in-the-meantime stuff.

Off to a great start

· 3 min read

Happy New Year! Is it just me, or is the winter making me horribly sleepy non-stop? Or maybe I should just take small naps during the day.

So, Half-Life 2 turned 20

· 4 min read

Hello Internet! It's been a while for sure. Tonight I'm gonna briefly write about this website and some project-related stuff, and of course, HL2's 20th birthday.

Q3 2024, Miscellaneous

· 3 min read

21st of August, 2024

Alright, let's see what I wrote about last time...

Mental health.. mhm. Yeah, it's good now. I fixed my sleep schedule, too, I managed to wake up at 7:40 this morning and have proper pre-11:30 breakfast even. Back then it was a scramble to have brunch before 15:00, hah.

The VRChat + Virtual Desktop hack still works, annnd I've yet to actually automate it. Because of course, that's how it goes. My brother managed to complete Boneworks, Bonelab and Half-Life Alyx, all before me.

Q2 2024, Miscellaneous

· 4 min read

15th of April, 2024

Wew. I'm happy to say I've already reached a few goals I set for myself in January:

  • mental health good
  • started a HL mapping series
  • got a real good microphone & audio interface
    • and a guitar
  • started making videos in 1080p

Elegy is en route to becoming more and more usable, so that's cool.

Q1 2024, Miscellaneous

· 5 min read

8th of January, 2024

Sretna nova! (or srećna as our eastern neighbours would say it)

2023 was full of ups and downs and ups and downs, and I'm finally feeling a little more stable now. A short overview of what happened throughout the year:

  • January: started the Elegy Engine project, wrote some raymarching shaders
  • February: worked on a secret lil' GUI tool project
  • March: cemented the Elegy Engine project, played with Veldrid, ported Unreal-style water to Godot
  • April: got a job, started working on my college game project (in Unity ;w;)
  • May: got used to the job, started working on a commercial Source game on the side - Amygdala